Facebook Instant Games Benefits
Get your 2DKit games on Facebook Instant Games platform in minutes
Monetize and distribute your games to more than 1 billion users
Use 2DKit’s FBInstant SDK to easily add features like sharing, leaderboards, analytics, localization, and multiplayer to your games
- Lightweight HTML5 game engine footprint (~50 KB!) enables games to load almost instantly
- Turn-key visual components ease development (eg. LeaderboardWidget)
2DKit Facebook Instant Games Overview
Facebook’s Instant Games platform is a great opportunity to monetize and distribute your games to over 1 billion users using the tools and experience you already have as game developers.
HTML5 game developer, FRVR, is a good example of the potential of the platform. Their game Basketball FRVR, is on track to make over 7-digits in ad revenue annually, and has been played over 4.2 billion times. You can read more about their story here–
The goals of Facebook’s new platform align perfectly with what 2DKit was created to do–enable the creation premium quality cross-platform gaming content that can reach and monetize the largest audience possible.
2DKit Facebook Instant Games Features
Monetize with rewarded video and interstitial ads
Reach wider Lightweight audience leveraging 2DKit’s optimized file sizes and fast Canvas performance
Automatically preview locally in the Facebook Embedder
Automatically upload and publish to Facebook’s web hosting
Auto-initialization for FBInstant platform
FBInstant SDK is completely supported with code completion and navigation in your favorite code editors
Tutorials and samples to learn about working with FBInstant features
Streamlined project configuration process
Easily setup existing 2DKit projects for Facebook Instant Games platform
- Turn-key visual components make developing Instant Games easy (eg. LeaderboardWidget)
Get Started with 2DKit Facebook Instant Games in Minutes
You can get an existing 2DKit game running on the Facebook Instant Games platform in a few minutes with the following 4 steps.
1) Add the Facebook app_id and upload_token to your 2DKit.yaml.
2) Call System.initPlatformSDK(). (Only needed for code-only projects.)
3) Run the command 2dk run fbinstant to preview your game locally.
4) Run the command 2dk publish fbinstant to upload your game and then push it to production in the dashboard.
Check out the quick start guide for everything you need to get started with using 2DKit to make and publish Facebook Instant Games.